ModCS.Credits
The ModCS.Credits namespace contains functions related to the End Credits sequence.
ModCS.Credits.Start()
ModCS.Credits.Start()
Begins the games Credits sequence, exactly like how <CRE would do it.
ModCS.Credits.ActMain()
ModCS.Credits.ActMain()
Runs the main credits action code, handling the script and whatnot. Useful if creating a new game mode that doesn't already have this.
ModCS.Credits.ActImg()
ModCS.Credits.ActImg()
Runs the credits action code for the large images that appear on the side. Useful if creating a new game mode that doesn't already have this.
ModCS.Credits.ActCast()
ModCS.Credits.ActCast()
Runs the credits action code for the games 'cast' that appears on the side. Useful if creating a new game mode that doesn't already have this.
ModCS.Credits.DrawImg()
ModCS.Credits.DrawImg()
Draws the large credits images on screen. Useful if creating a new game mode that doesn't already have this.
ModCS.Credits.DrawCast()
ModCS.Credits.DrawCast()
Draws the games 'cast' that appear on the side. Useful if creating a new game mode that doesn't already have this.